Tag Archives: minotaur

Rise of Lolith S5-Returning to the Scene of the Crime

Safe back in their barn in the village, the party is awakened in the late morning by the farmer widow who let them use her barn. She informs them that the laboratory has been demolished and that Lolith’s guardsmen and … Continue reading

Posted in Play Report | Tagged , , , , , , , , , , , | 1 Comment

Rise of Lolith S4-The Laboratory and Lolith

Having made it past the riddling laboratory guardian in the dark of night, the party looks on the three-domed structure of the lab and sees their best way in to be climbing up the back side and trying to get … Continue reading

Posted in Play Report | Tagged , , , , , , , , , | 1 Comment

Rise of Lolith S2-The Scientists

The party decided to camp in Muthra’s Vale, keeping Muthra from transforming and keeping him fed, since the experimenters won’t be coming to feed him when he is expected to be feeding himself as a beast. Evren (BiW): Level 2 … Continue reading

Posted in Play Report | Tagged , , , , , , , , , , , | Leave a comment

Rise of Lolith S1-Beast Hunt

We left our ragtag party camping in the west fields of Thyertok, waiting for a monster to appear. With two of the party believing that the third may be a devil or an elemental or some such, they decide to … Continue reading

Posted in Play Report | Tagged , , , , , , , , , | 1 Comment

Raglan’s Journal 26

I flew into a rage, becoming uncaring for the enemy’s petty attacks. We had soon slain them all, allowing us to free all of the remaining prisoners on the second level of the college. We relocated them to the first … Continue reading

Posted in Play Report | Tagged , , , , , , , , , , , , , , , | 1 Comment

Ability Tuesday-Grab

The Grab ability is indicative of a character’s wrestling form for strength grapples. It helps most with strength grapples on an even footing, allowing the wrestler to perform take-downs more effectively. It does help somewhat with maintaining holds in a … Continue reading

Posted in Abilities | Tagged , , , , , , , , , , | Leave a comment

Character Thursday-Thulme Breakbough (Minotaur Fighter)

Alright, today is an interesting PC. I’m doing a full fighter with no intention of moving into the second tier (if you have questions about that, see the class system). This is mainly because his second tier options didn’t offer … Continue reading

Posted in Characters | Tagged , , , , , , , , , , , , , , | Leave a comment

Encounter: Karza vs “Crack-Karza”

Here it is folks, the moment you’ve all been waiting for: Vulmud “Crack-Karza” Tallmoon vs. A Karza Round 0: Karza: 106 HP    Vurmud: 285. The Karza bursts through a wall into The Bull Caves and Vurmud runs toward the lowing … Continue reading

Posted in Encounters | Tagged , , , , , , , , , , | Leave a comment

Character Thursday-Vurmud “Crack-Karza” Tallmoon (Minotaur Patriarch)

Vurmud is a community-leading NPC. As the Patriarch of the Bull Caves, he has a great deal of responsibility.  His reputation for bringing down Karza is well earned. He was a primarily ranged fighter (levels 1-4), but as a berserker … Continue reading

Posted in Characters | Tagged , , , , , , , , , , , , , , | 1 Comment

Ability Tuesday-Rush

A Rush is a type of move and attack that allows the attacker to move in a straight line at a higher than maximum speed before attacking.  Rushing fatigues more than normal moves and attacks and doubles the chance of … Continue reading

Posted in Abilities | Tagged , , , , , , , , , , , , , , | 2 Comments