Tag Archives: melee

Mind Weave Class-Assassin

For a list of other classes visit the Mind Weave class system description. Assassin Tier: Second Origins: Brawler, Fighter, Thief Advancement: Dragon Slayer Races: Humans, Orcs, Lizardfolk, Kobolds, Drow, Nekolyns Minimum Attributes: Strength: 15 Constitution: 15 Dexterity: 25 Wisdom: 7 Intelligence: … Continue reading

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Ability Tuesday-Counter Blow

Counter Blow is a very effective ability. It allows the character to attack instead of parrying on an enemy’s turn. This means that the character must allow the enemy to strike him without defending himself, but it also means that … Continue reading

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Character Thursday-Thulme Breakbough (Minotaur Fighter)

Alright, today is an interesting PC. I’m doing a full fighter with no intention of moving into the second tier (if you have questions about that, see the class system). This is mainly because his second tier options didn’t offer … Continue reading

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Ability Tuesday-Armed Casting

This major ability makes for the most impressive and action packed casting scenes in Mind Weave.  Armed Casting allows a combatant to, while using a weapon with battle magic or arcane magic, attack and parry. The armed caster can make … Continue reading

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Ability Tuesday-Blade Dance

Remember when R.A. Salvatore’s Drizzt Do’Urden developed the tactic of spinning like a top with his scimitars extended?  That is the inspiration for this ability.  This ability is useful for engaging a large number of foes in melee.  The Blade … Continue reading

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Wednesday Words-Dexterity and To-Hit

Dexterity-Dexterity is a measure of the character’s physical control.  It governs the character’s ability to hit targets with melee and ranged attacks.  A character with higher dexterity can succeed at more complicated maneuvers, giving him more attack options.  Dexterity is … Continue reading

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