Tag Archives: maze

Velder’s Cave

“Up, down, left, left, down, right… or was there an up in there?” “Don’t tell me you’re lost. What’s the point of this anyway. You said there was a treasure in here. Can’t be much of one; I can barely … Continue reading

Posted in World Building | Tagged , , , , , , , | Leave a comment

The Deep Darkness-Hall of Doors

I left a few loose ends in my hurry to get the main body of the Deep Darkness finished. Today I’ll tie up those loose ends in four posts.¬†Finally, here’s Q1. This region guards Quudala‘s token, needed to open the … Continue reading

Posted in World Building | Tagged , , , , , , , , , , , , , , | Leave a comment

August RPG Blog Carnival Round Up

You guys had me worried that I’d picked a topic too taboo to even talk on, but the community came through with several great posts on the topic. Speaking of which, the topic for September, starting tomorrow over on Dice … Continue reading

Posted in Puzzles, Roleplaying, World Building | Tagged , , , , , , , , , , , , , | 2 Comments

Progress Update-Best Dungeons So Far

With the August Blog Carnival on Devious Dungeons hosted here on Mind Weave, I thought I’d make a review of the best “dungeons” we have so far. The Rotating Labyrinth-Easy to slide in as a side quest and a great … Continue reading

Posted in Design, Progress | Tagged , , , , , , , , , , , | Leave a comment

August RPG Blog Carnival: Devious Dungeons

The RPG Blog Carnival this month is Dungeon themed, and hosted right here on the Mind Weave blog. I was surprised to see this topic had not been broached directly in the Blog Carnival since to me it is so … Continue reading

Posted in Encounters, Puzzles, Roleplaying, World Building | Tagged , , , , , , , , , , , , , | 17 Comments

Korgaran’s Megadungeon-The Interdungeon (The Sphere)

Immediately through the Hall of Altars, and at the heart of Korgaran’s Succession, is the Sphere. The Sphere is, for all intents and purposes, Korgaran‘s ritual ground within the dungeon. Its primary purpose is to provide a buffer between the … Continue reading

Posted in World Building | Tagged , , , , , , , , , , , , , , | 11 Comments

Squall Nest-The Birthplace of Winds

Here’s a dungeon I’ve had half finished for a long time. Finally thought I get around to finishing it up. The Squall Nest is home to the Ospryte equivalent of a monastery, living and being trained in the two largest … Continue reading

Posted in Encounters, World Building | Tagged , , , , , , , , , , , , , , | 1 Comment

Progress Update-Digital Map Making

So, having spent most of the week at the Antenna and Propagation Society Conference in Memphis, I started a new endeavor to test the waters. I’m learning to use Sketchup in anticipation of writing a program to convert model files … Continue reading

Posted in Design, Progress | Tagged , , , , , , , , , , , , , | Leave a comment

World Building Wednesday-Trickster’s Wood

South of Mount Durn and Dalifan, and West of the Elf Woods of Hemifa, there lives a Trickster (who we’ll discuss tomorrow). Reports vary greatly about his appearance and behavior and the only unifying theory on him is that he … Continue reading

Posted in Encounters, World Building | Tagged , , , , , , , , , , , , , | Leave a comment

Progress Update-Another Picture

So I don’t have a video. An previously unmanifested perfectionist streak reared its head and so I have some very complicated coding to do before I decide it’s worth making a video of. This includes allowing different draw sizes and … Continue reading

Posted in Design, Progress | Tagged , , , , , , , , , , , , , , | Leave a comment