Tag Archives: good

Biweekly Monster-Ryofalcon

Ryofalcons are semi-intelligent birds of brilliant, colorful plumage and predatory nature. They are good by nature and attack evil creatures on sight, often in large numbers.

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World Building Wednesday-Alfoli: A Nation Besieged

For the last few months I’ve focused on regions around Lyseria. Today we take a look at a new nation in Trethal: Alfoli. Across the Dlina Desert and over the Veil Mountains, the Human nation of Alfoli is an ally … Continue reading

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Character Thursday-Druids of the Angry Wilds

The Druid Circle at “C” in the Angry Wilds is claimed, watched over, and hosted by four druids. The eldest druid and his two twin students strive to calm the woods and placate it toward the towns in the region. The … Continue reading

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Character Thursday-Lyseana (Goddess)

Lyseana-Lady of Justice and Order She is just and loyal. She favors leadership and obedience, but especially order. She hates injustice and disorder. Lyseana is the recognized leader of the more organized good gods and is the deity of most … Continue reading

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Divine Artifact-Angelherald

“Dark creature! Feel the light of Lyseana!” As the gleaming golden arrow struck the lich, light exploded and it cried out. Before it could react, great gleaming wings unfurled from the light and a sword-bearing seraph appeared, striking out at … Continue reading

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World Building Wednesday-Lyseria: Protectors of Trethal

The first nation of Trethal: Lyseria. Lyseria is a nation of order, and is the primary power for good in the North. The nation is populated primarily by humans, but the capital, Avalon, is ruled by benevolent Archon Kings. The … Continue reading

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Wednesday Words-Wisdom and Alignment

Wisdom-Wisdom measures the character’s mental acuity.  It is a kind of intellectual dexterity and like dexterity is used for To-Hit multipliers, but for spell attacks with a target:  (3d6)*wis/10.  Points in wisdom increase the character’s total spell points by 2*level per … Continue reading

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