Tag Archives: Gamemaster

Roleplaying Tip #4: Character Arcs

One way to get the most out of the actual roleplay of an RPG is to be invested in the character arc of your character. Though the GM has a campaign in mind and controls the world, thereby controlling most … Continue reading

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Roleplaying Tip #3: Taking Initiative

In light of the December 2013 Blog Carnival, I’m going to say some words on taking charge. I apologize in advance if I end up soap-boxing, because this is a topic I’m pretty passionate about. The principle value of a table-top RPG … Continue reading

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Roleplaying Tip #2: Gratitude and Ingratitude

In the spirit of Thanksgiving, let’s talk about in-character gratitude. This is a sequel to the previous Roleplaying Tip: Anger. Both in real life and in the game, we all basically forget to express gratitude beyond a simple “thanks,” if … Continue reading

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Roleplaying Tip #1: Being Angry

I had a very strange dream the other night that has inspired a series about role-playing in general. This is a useful series, since part of the goal of Mind Weave is to create a play environment where most of … Continue reading

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Why Weather Algorithms in Mind Weave

Lately I’ve been putting a lot of effort into the weather algorithm for Mind Weave.  Part of the reason is that it qualifies as a project for my probability class, but it’s also important for Mind Weave. The main reason … Continue reading

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