Tag Archives: farming

The Vale

With my weekly play reports coming out of the Haven setting, where the players are headquartered in the Vale, it seems like it’s about time I explained what the Vale is. The Vale was settled (at least most recently) by … Continue reading

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World Building Wednesday-Mhyrinport

Mhyrinport is by far the largest city on the Ragged Coast and the capital of the Mhyrin Empire. Its 15,000 souls consume most of the food production of the entire Ragged Coast, over 160 square miles of farm land. It … Continue reading

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World Building Wednesday-The Ragged Coast

Stepping away from Trethal for a bit, a setting that I’ve created for my new-to-tabletop group. In our last session they destroyed the cult of the Sleeping God in Taliton, in the process killing about a fourth of the population. … Continue reading

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Divine Artifact-Surveyor’s Cap

“No, no not here,” Palirt muttered, touching the brim of his hat. The Calldinkel Director of Agriculture rejected the third site they’d brought him to, turning back to his carriage. “This land is not worth your effort.” “How could he … Continue reading

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World Building Wednesday-Diervale: City of Refuge

To me, the most interesting part of Alfoli is Diervale, the city of criminals on the border between Alfoli and Reigzen. The city formed on the coast mainly as a shipping center to Hespen, located at the narrowest point of the channel … Continue reading

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World Building Wednesday-Alfoli: A Nation Besieged

For the last few months I’ve focused on regions around Lyseria. Today we take a look at a new nation in Trethal: Alfoli. Across the Dlina Desert and over the Veil Mountains, the Human nation of Alfoli is an ally … Continue reading

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Vanias-Mother of Trethal

Vanias-Mother of Trethal (Deity) She is loving and calm. She uplifts the diligent and respectful of life, but especially the kind. She abhors waste and destruction. She fits among the calmer, more powerful gods because of her determination toward the good … Continue reading

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World Building Wednesday-Dalifan and Durnabey Castle

In talking about Val Kydnt, I mentioned some features of the Northwestern slope of Mount Durn. Today we get a look at the peak itself and the South and Eastern slopes: This little piece of Trethal was the starting location … Continue reading

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World Building Wednesday-Lyseria: Protectors of Trethal

The first nation of Trethal: Lyseria. Lyseria is a nation of order, and is the primary power for good in the North. The nation is populated primarily by humans, but the capital, Avalon, is ruled by benevolent Archon Kings. The … Continue reading

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