Tag Archives: druid

Ability Tuesday-Understand Artifact

Understand Artifact is the ability of engineers. It not only allows a player to understand the mechanical and other functionality of objects, but also grants him bonuses to the chance of building functional machines. Successive levels in the ability grant … Continue reading

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Character Thursday-Zemail (Goddess)

Zemail-Defender and Huntress of the Wood Zemail is passionate and attentive. She is pleased with nobility and speed, but especially independence. She hates neglect and destruction. She fits in among the chaotic good gods who frequent the deep woods and … Continue reading

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Ability Tuesday-Call Animal

Call animal is an iconic ability of the druid. Druids can use it to call animals from the surrounding area at a cost of 100 sp per animal. These animals behave normally, but will answer the call and come. They … Continue reading

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Fantasy Plant-Dagger Thistle

Here’s a plant with some potentially combative traits in preparation for the Shrine of Zemail on Wednesday. The Dagger Thistle is an especially viciously spiked vine. It is unheard of in regions where civilization has existed for very long. It’s … Continue reading

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Character Thursday-Clove Redmane (Centaur Priest)

As you might suspect, centaurs on Monday means a centaur today. I’m going to go with a pretty archetypal centaur PC, a Druid->Priest with nature god worship as a focus. Backstory: Clove was raised on the lore of the Shrine … Continue reading

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Mind Weave Class-Druid

Druid Tier: First Origins: Acolyte-Druid (Herbalist) Advancement: Priest, Ranger Races: Humans, Orcs, Centaurs, Osprytes Minimum Attributes: Strength: 6 Constitution: 10 Dexterity: 12 Wisdom: 8 Intelligence: 14 Charisma: 10 First tier naturalistic warrior mages. They have minor skill with magic and … Continue reading

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Ability Tuesday-Rapid Growth

Rapid Growth is a core druidic ability that allows the druid to channel magical energy (spell points) to cause a plant to grow almost instantly. The higher the level in Rapid Growth, the more efficiently and quickly the character can … Continue reading

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Ability Tuesday-Natural Empathy

Given recent posts about the weather algorithm and why it’s so important, I figure today is a good day to describe one of the abilities that makes it important: Natural Empathy. Natural Empathy is just like it sounds. At low … Continue reading

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World Building Wednesday-Sleeping God Cave

I’ve done a lot of towns and communities, today is a small dungeon.  The Sleeping God Cave is so named for it’s resemblance to an upside down mouth and nose.  Local legend tells that the sleeping god will one day … Continue reading

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Character Thursday-Milius Crem (Human Pirate/Merchant)

Today’s character is the real star of Crem, yesterday’s port town.  He is a powerful NPC, perhaps the villain for a chapter in a campaign or for a short campaign.  Though he is highly unoptimized, he has a lot of … Continue reading

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