Tag Archives: darkness

Biweekly Monster-Lucifugi

Having made this final boss of the Rotating Labyrinth in Mind Weave and D&D 3.5, its about time I converted it to 5e. This conversion is part of an effort to completely remake the Rotating Labyrinth for a 5e generation … Continue reading

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Saturday Spell-Darken the Sky

Albus could see his friend succumbing to the lycanthropy. The near full moon was too much for him on this cloudless night. He had to do something before Maris slipped. He began to cast a spell. When he finished, the moon … Continue reading

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Monster Monday-Black Dragon

“I don’t like this,” Perry murmured. “This cave is huge, the dragon could come from anywhere.” “Keep your eyes peeled,” Argus ordered without looking at the halfling. “But it’s getting darker,” he replied, looking up at an opening where the … Continue reading

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The Deep Darkness-Hall of Doors

I left a few loose ends in my hurry to get the main body of the Deep Darkness finished. Today I’ll tie up those loose ends in four posts. Finally, here’s Q1. This region guards Quudala‘s token, needed to open the … Continue reading

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The Deep Darkness-Ancient Chamber

I left a few loose ends in my hurry to get the main body of the Deep Darkness finished. Today I’ll tie up those loose ends in four posts. Here’s the loose end at Q4. Just some dead end natural caves … Continue reading

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The Deep Darkness-Waste Disposal

I left a few loose ends in my hurry to get the main body of the Deep Darkness finished. Today I’ll tie up those loose ends in four posts. I’ll start with loose end Q5. This chamber is the final … Continue reading

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Korgaran’s Megadungeon-Quudala’s Basement (The Deep Darkness)

Quudala’s portion of Korgaran’s Succession lies in the space below the Interdungeon (Sphere). It is therefore sometimes called Quudala’s Basement, though her followers refer to it as the Deep Darkness. With virtually no light in the cavernous ritual ground, the Goblins, Drow, and Gnomes … Continue reading

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Saturday Spell-Darkness Grenade

Twenty guards! In this routine smash-and-grab they were allowed to engage, but twenty was too many for their little team of six. Luckily, Tarn had picked up some toys from Rillik’s Spell Shop on the way over. He pulled a … Continue reading

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World Building Wednesday-The Dark House

On a foothill of Mount Call just South of Tripik there is a massive mansion that overlooks the city. No one knows why the mansion was built without windows and drifters who try to move in all disappear. Even those … Continue reading

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Yithalin-The Lord of Shadow and Silence

Yithalin-The Lord of Shadow and Silence (Deity) He is coniving and sudden. He supports quick thinking and cunning, but especially stealth. He mocks clumsiness and openness. He is a lonely god as the evil gods know well of his trickery, many … Continue reading

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