Tag Archives: consumable

Biweekly Item-Shadow Ball (AD&D)

This alchemical creation is a spongey ball about 4 inches in diameter. When thrown, impact with a hard surface causes it to emit smoke that, rather than disperse into the air, gathers toward the nearest source of light or sources. … Continue reading

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Grappling Hand Totem

This life-size wooden statuette of a hand can be thrown with an attack to hit armor class 10. On a hit, the hand grows to a massive size and holds the target as a Bigby’s grasping hand spell for as … Continue reading

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Biweekly Item-Time-Keeper’s Candle

Time-Keeper’s Candle Wondrous item, legendary When this candle is lit, up to three people involved in holding and lighting it are excluded as the flow of time stops for everyone else in the world. Time is stopped for everyone but … Continue reading

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Biweekly Item-Returning Axe

Returning Axe Weapon (any with the thrown property), uncommon (requires attunement) You have a +1 bonus to attack and damage rolls made with this magic weapon.  When you make an attack roll that isn’t a critical failure, you can use … Continue reading

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Biweekly Item-Muffle Wax

Muffle Wax Wondrous item, common You can apply this wax to any armor that imposes Disadvantage on Dexterity (Stealth) checks to negate this effect. This negation is not a source of Advantage, you can benefit from Advantage on the check … Continue reading

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