Tag Archives: backstab

Anatomy of a Kill

Today I’m going to play out a short scenario where an assassin sneaks up on and kills a guard. My assassin will be Darren Freemont. My guard will be a level 1 human fighter with no levels in Perception, Leather … Continue reading

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Character Thursday-Darren Freemont (Human Assassin)

Here’s a pretty basic assassin, I need him for tomorrow’s post on stealthy kills. Backstory and Levels 1-7: Darren grew up on the streets. With no means of feeding himself, and having seen the dangers of begging in his city, … Continue reading

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Character Thursday-Michael Dorne (Human Thief PC)

It has been a long time since I’ve posted a PC, and even longer since I’ve actually developed a human. This PC is from the Lyseria area, a pretty basic thief developed to level 5. Backstory: Michael Dorne grew up … Continue reading

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Monster Monday-Howler

Health Points: 6*level Spell Points: None Attack: 1d4 + 1 claws Special Attack: Shout-125+9d6 decibels of sound (See ToLaS) Strength: 10 Dexterity: 16 Speed: 20 Armor: 0 0 0 Description: The howler is another rare undead who looks nothing different … Continue reading

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Monster Monday-Shadow

Health Points: 2d8 Spell Points: None Attack: 1d6 bite Special Attack: Life Drain, 1d8 per round once attached to a subject (successful grapple) Special Defense: Incorporeal, ¼ damage from physical attack Dexterity: 12 Strength: Incorporeal, 30 for grappling Speed: 24 … Continue reading

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Monster Monday-Shadow Walker

Health Points: 8*level Spell Points: None Attack: 1d8(dead blade) Special Attack: Backstab(Int 5) Dexterity: 22 Strength: 12 Speed: 24 Armor: 0 2 2 Special: Stealth Level/2+4 Description:  The Shadow Walker is a highly useful tool for a necromancer.  Retaining much … Continue reading

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Monster Monday-Creeper

Health Points: 4*level Spell Points: None Attack: 1d6 (dagger) Special Attack: Backstab (int 5) Dexterity: 16 Strength: 8 Speed: 24 Armor: 0 0 0 Special: Stealth level+1 Description: Animated thieves are not front line fighters, often less able to take … Continue reading

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Wednesday Words-Intelligence and Hit Points

Intelligence-Intelligence measures the character’s mental capacity.  Points in intelligence increase the character’s total spell points by 4*level per point of intelligence(twice as effective as wisdom).  Intelligence is also a factor for spell point recovery, each point of intelligence recovering level/5 … Continue reading

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Ability Tuesday-Backstab

Backstab is the ability for characters who prefer to strike against the unwary and from behind.  It allows the attacker to use instead of strength/10 for the damage multiplier intelligence/10+dexterity/10.  It is not effective against those  unbound and aware enough … Continue reading

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