Tag Archives: architecture

Divine Artifact-Surveyor’s Cap

“No, no not here,” Palirt muttered, touching the brim of his hat. The Calldinkel Director of Agriculture rejected the third site they’d brought him to, turning back to his carriage. “This land is not worth your effort.” “How could he … Continue reading

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Garrisoned Living Castle

This castle evolved out of an effort to create a dungeon-like experience that has a reason to exist in context without stretching credulity. I was also experimenting with a dungeon that doesn’t have a linear or defined sequence of progress, … Continue reading

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Divine Artifact-The Keep Stone

“Plant the stone here,” Commander Reckon ordered as they crested a hill. Four men unloaded a great stone from one of the carts while several others began digging a hole. The sun was setting and in the distance Reckon could … Continue reading

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