Tag Archives: anthropology

Monster Monday-Drow (Dark Elves)

Another in the humanoids are monsters series. Humanoids behave rationally, unlike other monsters, and so are more likely to negotiate and compromise. Their ability to have classes and powers like those of player characters also makes them powerful and varied foes. I … Continue reading

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Monster Monday-Nekolyns

Another in the humanoids are monsters series. Humanoids behave rationally, unlike other monsters, and so are more likely to negotiate and compromise. Their ability to have classes and powers like those of player characters also makes them powerful and varied foes. I … Continue reading

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Monster Monday-Osprytes

Another in the humanoids are monsters series. Humanoids behave rationally, unlike other monsters, and so are more likely to negotiate and compromise. Their ability to have classes and powers like those of player characters also makes them powerful and varied foes. I … Continue reading

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Monster Monday-Livecaps

Another in the humanoids are monsters series. Humanoids behave rationally, unlike other monsters, and so are more likely to negotiate and compromise. Their ability to have classes and powers like those of player characters also makes them powerful and varied foes. I’m … Continue reading

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Monster Monday-Merfolk

Another in the humanoids are monsters series. Humanoids behave rationally, unlike other monsters, and so are more likely to negotiate and compromise. Their ability to have classes and powers like those of player characters also makes them powerful and varied foes. Merfolk … Continue reading

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Monster Monday-Satyr

In this Humans are Monsters post we take a look at satyrs.  Since I intend them to be playable and have real societies, I’ve left the male satyrs as they are (sexual animals chasing everything from nymphs to goats) but added female … Continue reading

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Monster Monday-Centaurs

Centaurs, half horse half man, are the eleventh entry in the humanoids as monsters series.  This series is dedicated mostly to playable races thus far and how their societies tend to behave when encountered as NPCs. Centaurs are a chaotic race in … Continue reading

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Monster Monday-Minotaurs

Minotaurs are the tenth entry in the humanoids as monsters series.  As I did the drawing for these guys their society and personality evolved in my mind and ended up somewhere I really like. On the good-evil spectrum, minotaurs are a lot … Continue reading

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Monster Monday-Kobolds

Kobolds are the ninth entry in the humanoids as monsters series.  Kobolds are the last installment in the “Dark Pack.”  Like Orcs, Lizardfolk, and Goblins, they are predominantly evil.  Kobolds are vicious and merciless, but they are generally good to each … Continue reading

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Monster Monday-Goblins

It’s a third Monday again, time for a humanoids as monsters post.  Goblins are more sinister than other members of the “Dark Pack.”  While Orcs and Lizardfolk may sometimes eat other humanoids out of desperation, Goblins attack Dwarf and Gnome territories to … Continue reading

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