Tag Archives: aesthetics

Why Traps?

The purpose of this post is to finish working through my thoughts on what purpose traps have in tabletop RPGs. I started the process with a rambling video a couple weeks ago, and this week I mean to say some … Continue reading

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Rambling About Traps

In two weeks I’m going to be posting a more precise analysis of what I ramble about here, but if you just can’t wait, here are my initial thoughts. In the meantime, check out the new shop page.

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Mind Weave Aesthetics

Three weeks ago I wrote a post about the name Mind Weave¬†where I mentioned the aesthetics of Mind Weave. ¬†This is something I’ve thought about a lot in the course of developing the game since seeing the Aesthetics episode of … Continue reading

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