Tag Archives: Aesthetics of Play

Game Masters and the Aesthetics of Play

This is a presentation I gave live at LTUE 2020. I quite liked it and thought I should record it for everyone as we approach LTUE 2021 this weekend. I’m on several panels and I’d love to see you there:

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Attending LTUE 2021

February 11th, 12th, and 13th, I will be attending the Life the Universe and Everything Symposium online this year. I’m on several panels and I’d love to see you there: Panels on the 11th, Thursday 5 PM: A Theater of … Continue reading

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Attending LTUE 2020

February 13th, 14th, and 15th, I will be attending the Life the Universe and Everything Symposium at the Provo, Utah Marriott Hotel and Conference Center. On the 13th, Thursday, I will be giving a presentation on the Aesthetics of Play … Continue reading

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Aesthetics of Play and the Hook

Readers of the blog know that I like to think about how to use individual game elements in RPGs to serve the core aesthetics of play. In the past, I’ve addressed traps from this perspective and dived into Fellowship pacing, … Continue reading

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