Category Archives: Abilities

Ability Tuesday-Encourage

This ability simply reflects the character’s ability to cheer team mates on to a better performance. Levels in this ability increase the bonus to the target’s activities more quickly than Charisma does, but Charisma is also an important factor. It … Continue reading

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Ability Tuesday-Greater Casting

The primary means for spell casters in Mind Weave to get more power into a spell without adding more time is to use a power syllable. Power syllables, however, add cost, and for higher multiplier power syllables, the added cost … Continue reading

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Ability Tuesday-Fast Mount And Dismount/Firm Seat

These two minor abilities are useful for mounted characters and are certainly worth considering in building a mounted character or in a campaign where the characters are often riding. Fast Mount and Dismount┬áreduces the amount of time it takes to … Continue reading

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Ability Tuesday-War Cry

A character with War Cry can intimidate foes in battle, demoralizing them and so increasing their probability of resignation. A high probability of resignation make it less likely that an enemy will be able to take action on its turn, … Continue reading

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Ability Tuesday-Shield Mastery

Shields are hands down the best defense against projectile attack in Mind Weave. Spell solutions exist, and dodging has a pretty good chance for unencumbered characters (at least if the projectiles are kind enough to come in one at a … Continue reading

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Ability Tuesday-Soften Fall

The orcs thought they had him trapped. And why not? With nothing but a sheer drop behind him, anyone would suppose Ryex to be out of options. But Ryex had led the orcs here on purpose. It was time to … Continue reading

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Ability Tuesday-Create Facsimile

“Master, your lunch.” Elrick turned from his carving. The time had flown, and it was shaping up nicely, not the like the abomination standing him before him. “Thanks, First Try.”

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Progress Update-Psionics

Because Mind Weave isn’t complicated enough already, I’ve been looking at adding psionics as an option. I’ve never actually played D&D or any other table top in a game where psionics were in use, so I don’t have any great … Continue reading

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Prayer in Mind Weave

Prayer in tabletop games is a tough thing to grapple with. On the one hand, you don’t want deities to intervene at every whispered request and completely do away with challenge. But on the other hand, you want to reward … Continue reading

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Ability Tuesday-Stillness

This ability is an extremely versatile one. It allows the possessing character to make himself incredibly still for a short period of time (depending on level, but on the order of minutes). While still, the character gets a blanket bonus … Continue reading

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