Biweekly Monster-Ospryte (AD&D)

OspryteOspryte
FREQUENCY: Rare
NO. APPEARING: 2-12
ARMOR CLASS: 8
MOVE: 3“/36”
HIT DICE: 1
% IN LAIR: 10%
TREASURE TYPE: D, S
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 1-3/1-3
               or by weapon type

SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low-Highly
ALIGNMENT: Chaotic Neutral
SIZE: S (8′ wingspan)
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil

Though some have theorized that these birdfolk are relatives of the aarakocra, they are significantly smaller than their supposed cousins and somewhat less robust. A more significant difference than their size is their possessing arms fully independent of their wings that allow them to wield a greater variety of weapons, shields, and even magic while in flight. Almost as large a difference is their lack of rear hands in addition to their talons.

While the aarakocra are mountain dwellers, osprytes tend to choose cliffside dwellings near water to support their fish-heavy diet. If found in their lair, there will be 10-100 adults, as many children, and half as many eggs. There will be a Level 2 Fighter and for every 20 adults. There will be an additional special ospryte with level 1 magic-use for every 30. Additionally, there will be a Level 3 Fighter and a Level 2 Magic-user for every 50. If there are 80 or more osprytes, they will have a chief that is a Level 4 Fighter.

Groups abroad from their lair will include at least a Level 2 Fighter if over 6 are encountered, though higher level fighters and possibly magic-users may be included.

Ospryte weapons are usually primitive: bows, spears, javelins, slings, and clubs, but they sometimes have salvaged weapons from others that might include any weapons usable by a creature of their size. 

They speak their own language and 20%, including all spell casters, speak the common tongue. Spell casters will in addition speak a demi-human tongue local to their lair.

Osprytes are a stretch of a PC race in Mind Weave, but I think they fit well as monsters and possibly even henchmen in a 1e setting. Of course, if I include them in Moedre, the coast will be even more crowded than it already is!

This entry was posted in Monsters and tagged , , , , , , , , , , , , , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s