Biweekly Monster-Giant Lobster (AD&D)

FREQUENCY: Rare
NO. APPEARING: 1-4
ARMOR CLASS: 2
MOVE: 9″//18″
HIT DICE: 8+8
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 3-18/3-18
SPECIAL ATTACKS: Nil
SPECIAL DEFENSE: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: L (12’+ long)
PSIONIC ABILITY: Nil
Attack/Defense Modes: NilGiantLobster

These massive crustaceans inhabit deep ocean, usually not far from the shoreline. Though they walk somewhat slowly, they hunt by surprise, emerging from crevices and caves to attack passing prey (surprise on a 1-4 on a 6-sided die). When in danger, they are able to swim quite rapidly in reverse with curls of their muscular tails.

Giant lobsters are sometimes used by sea-dwelling humanoids as mounts or beasts of burden both below water and on land. In these cases, the lobster is fitted with a special saddle with a shoulder strap meant to help the rider stay mounted during a sudden, swimming retreat.

Though giant lobsters are inherently slow, they treat terrain normally considered rugged or very rugged due to swampiness, streams, or rivers as normal terrain. They also handle rugged terrain especially well:

NormalMaximumMovement
LoadLoadNormalRuggedVery Rugged
5000100009/69/66/3

I was surprised to find no sources for giant lobsters already, seemingly in any edition, let alone as mounts. Maybe they’re out there and just don’t come to the top of search results, or maybe giant crabs and giant crayfish fill that void well enough that no-one has bothered, or maybe both. In any case, lobster mounts feel like a must for the primitive, land-going sea-dweller (I’ve had merfolk on land in arm-driven bicycles before).

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5 Responses to Biweekly Monster-Giant Lobster (AD&D)

  1. Rajaat99 says:

    It does seem an odd oversight to not include a giant lobster. Lobsters can be mean. Good write up.

  2. Big Rich says:

    Shared to Twitter!

  3. Lord Rovert says:

    Should I be concerned for Sidriss?

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