With the Estrei dungeon delvers slain, the party has opened complex doors to find a pit descending deep into the temple. Rathdar takes bat form and descends to explore the area, finding a large chamber and motionless humanoid figure on a throne near the opening of the pit. He returns to tell the other what they found and Amhran puts her undead in her cloak and Bilbil carries her down:
- Rathdar (ByW): Level 8 Human Vampire Paladin of Vardor
- Bilbil (RiH): Level 8/6/1/1 Harpy Thief/Alchemist/Technician/Tinker
- Amhran (BiW): Level 8 Fey “Pucca” Cleric of Emedia (God of the Dead)
Rathdar takes position on a pillar behind the humanoid. As Bilbil sets Amhran down at the bottom of the pit, she senses an aura of death around the humanoid on the throne and glowing red eyes glare at her from the darkness. It speaks, growling in a guttural language she has never heard before, but which Bilbil recognizes as Lucanid tongue. Though he doesn’t understand or speak it, he knows it from growing up in the area and so responds in Harpy, which the speaking figure understands.
The humanoid is the priest of the ancient (older than the world, having arrived with the world builders) dragon the temple is built to. He informs them that worshipers are no longer expected to come down to the dragon’s chamber, but to drop gifts down the pit from the level they entered. They quickly discuss what gift they can offer and settle on some of Amhran’s fey-seasoned food.
The dragon loves it! He demands more and Amhran gives a little more, but refuses to give up the last of her stash. The dragon orders his priest to take it from them by force and a fight breaks out. With Rathdar’s glowing sword lighting up the enemy as he approaches from behind. The exoskeletal lich focuses his spells on Amhran, the haver of the desired food, but Rathdar shields her with his body and they soon drop the powerful priest.
The dragon is impressed with their success and asks who they are. Bilbil translates for Rathdar to explain that they have come to convince him to protect the world against the world builder forces that have come to destroy it. Though the dragon was once a companion of the world builders, he has come to like this world and his temple and the idea that the world builders, the Estrei, are tunneling into his perfect temple as they speak offends him. Bilbil and Rathdar hatch a plan using the last of their spell points to teleport the 2000 foot dragon out of the temple without damaging it. They then leave, climbing back up through temple in time to be greeted by the dragon, having destroyed the Estrei camp and their drill. He goes out to rally what dragons he can find to the war effort and fight the Estrei wherever he find them.
The Primordial Frontier Campaign is set in the Perenia world of the Tyranny of Mundanity and Stormguard campaigns, but in a future where the world is characterized by wild magic below a mile above sea level. Sea level is the new underdark, and, well, I don’t suspect we’ll be seeing the underdark at all.
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