Biweekly Monster-Microfortress

There are rumors of goblins smaller than goblins, only a few inches tall, but they’re probably just the ramblings of drunken fools trying to explain where they left their socks. Couldn’t even say goblin right.

Perrish the Incredulous

Fort on Wheels. A microfortress trundles about on tiny wheels, firing volleys of arrows and cannon fire from small arms. The creatures within call it home and will defend to the death. A creature shrunken to only inches tall might find it to be a formidable marvel of engineering protected by vicious goblins.Microfortress
Small construct, chaotic neutral
Armor Class: 13 (natural armor)
Hit Points: 81 (18d6+18)
Speed: 20 ft.

STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 13 (+1) 10 (+0) 10 (+0) 7 (-2)

Damage Immunities: poison, pcychic
Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: darkvision 60 ft., passive Perception 10
Languages: Goblin
Challenge: 1 (200 XP)

Battle Crew. When the microfortress has taken three quarters of its maximum hit points in damage, it makes only half as many attacks with its Multiattack action. When the mircofortress is reduced to 0 hit points, 4d4 gerblins evacuate it and may remain hostile.

Wheels. The microfortress has a speed of 0 ft. in difficult terrain.

Actions
Multiattack.
 The microfortress makes six arrow attacks and two cannon attacks.
Arrow. Ranged Weapon Attack: +4 to hit, range 30/90 ft., one target. Hit: 1 piercing damage.
Cannon. Ranged Weapon Attack: 
+3 to hit, range 60/180 ft., one target. Hit: 3 (1d4+1) bludgeoning damage.

Gerblin
Tiny humanoid (goblinoid), chaotic neutral
Armor Class: 13
Hit Points: 1 (1d4-1)
Speed: 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA
4 (-3) 16 (+3) 8 (-1) 10 (+0) 8 (-1) 8 (-1)

Skills: Stealth +7
Senses: darkvision 60 ft., passive Perception 9
Languages: Goblin
Challenge: 0 (10 XP)

Nimble Escape.The gerblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions
Arrow. Ranged Weapon Attack: +5 to hit, range 30/90 ft., one target. Hit: 1 piercing damage.

Got a monster concept you’d like to see designed? Comment below and I may just do it. My concept list is looking less and less interesting to me.

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