The Vojvoda od Miru (Duke of Peace) was responsible for maintaining relations between the Dwarves and the gnomes. They has a special relationship with the gnomes, and so little security was needed to the Vojvoda’s palace.
The palace was built upon a site that was special to ancient gnomes but had been forgotten. The Vojvoda knew this and built his palace there to exploit the ancient site. He kept prisoners under his palace so he could use them to mine the Orichalcum found there.
Since the fall of Zevza, the Dwarf kingdom, a brown dragon, Ovomoda, moved into the caverns below the castle. His worshipers and guards live in the palace above, Kobold fighters and monks. The gnomes, expanding again after the fall of the elves and dwarves, are ambitious to claim this dwarven structure on their borders.
This was the floor most frequented by guests, who might eat in the dining hall for visit in the sitting room. Curtains hide a stair to the dungeons and in the library there are two hidden doors, one to a vault of valuables behind a paining, the other behind a bookcase leads to a chamber connected to the main Zevza teleport circuit.
This floor has four opulent bedrooms and the upper floor of the library.
Four more bedrooms. The domed and frescoed ceiling of the library is also represented.
The top floor of the castle holds the Master Bedroom and the quarter’s attached to the mage tower. At this level, the majority of the structure rises above the cliff side behind.
This level is open to the air except for the guard houses, which contain stoves for heating sand or water to pour down.
Archers in the upper level of guardhouses on the battlements can launch arrows out onto the cliff behind the castle as well as far out in front of the cliff over the defenders on the battlements.
The mage towers continues two floors above the top of the guardhouses. The top floor is an observatory with a powerful telescope.
Cellar and Guardroom
The kitchen and the cellar are accessed by stairs off the dining room. Down the stairs behind the curtain is a guard room and a solid iron door cutting off the way to the dungeons.
These cells were used to hold the criminals in the Vojvoda od Miru’s domain who he used to mine the orichalcum below.
While the Vojvoda used it only to mine the precious ore, the ancient gnomes used the orichalcum to build a dome and circle for witchcraft purposes. The modern gnomes don’t remember its location, but will probably recognize it if they find it.