I’ve started playing in an after work campaign. It’s supposed to be very deadly, so I’m going to highlight my first character while he’s alive. Also, the DM let me write my own farmer deity.
Domains: Knowledge, Tempest
Symbol: Rain Drop with rays radiating from it
Emeron is primarily the god of farmers hoping for good weather to favor their crops, though it is not uncommon for him to be wild and send ferocious rains, wind, and thunder when the mood strikes, or to send famine when truly angered. His priests are master predictors of the weather and lay worshipers come to them to determine when the last frost will be do determine planting times, as well as to know when to build new irrigation or to cover plants against a Friday.
A common rite exercised among lay worshipers is to bathe in the storm, rushing out during thunderstorms to dance in the rain and shout back at the lightning. Emeron is generally a quiet and gentle god when not provoked. His worshipers emulate this nature, quiet, reserved, and benevolent, but wild when moved to wrath.
Alvin is a Tempest Cleric. I picked up Polearm Master with the human feat variant, and in our first session, that feat was more impactful than the class.
This is the first post of many in this weekly campaign: Lost Monastery. The DM is trying out some custom rules of his own creation meant to make the game grittier and higher resource management as well as a mega-dungeon he’s developing. Should be a wild ride!