This week, the girls continued, (C) with her long-haired hunter and (S) with her water warlock, Owlette. Having passed through the Lizard Swamp, and not wanting to return to Rivenshore and give the enemy a chance to regroup, they pressed on.
They came to a black tower surrounded with tents. Bandits patrol the camp and they decided to wait until nightfall to try to sneak in. They hid in the bushes nearby and when the sun set, they sneaked past the one bandit patrolling on the door side of the tower. After a successful stealth sequence, they entered the tower, where they found two bandits on guard.
They got through the fight with the two bandits with only Owlette bruised and headed up the stairs where they could hear the kidnapped boy speaking with someone speaking of using him to summon monsters. They rushed in and attacked the beguiler they found there, Ulster. The battle went surprisingly quickly (good rolls and all) and the beguiler’s only successful attack was an eye stalk beam that hurled the hunter down the stairs for significant damage.
With the beguiler defeated, the searched for a key and were about to free the captive when they hear bandits coming up the stairs. With two exploding beguiler eyes, they defeated most of them, but the fight with the remaining two stretched on as the dice turned. They triumphed through the use of potions and returned home with the rescued child!
Hero Kids is a great system for kids with a lot of great art. While I’m considering writing an article arguing that systems barely matter to the kind of fun most players chase, this is a good system if you’re looking to play with your kids.