This bush is inspired by a plant that snagged a friend’s knife from his belt during a hike. We’re still not sure how it it did it, but the knife fell right to the ground. These plants lay in wait near infrequently used paths to take shiny things off passers by. They hide their treasures around their base under a blanket of leaves and their branches. A passive perception of 18 is necessary to notice the treasure on passing.
Small plant, chaotic neutral
Armor Class: 9
Hit Points: 8 (3d4)
Speed: 0 ft.
|8 (-1)||8 (-1)||11 (+0)||8 (-1)||12 (+1)||7 (-2)|
Skills: Sleight of Hand +6
Damage Vulnerabilities: fire
Damage Resistances: piercing
Senses: passive Perception 11
Challenge: 0 (10 XP)
False Appearance. While the bush remains motionless, it is indistinguishable from a normal bush.
Rake. Melee Weapon Attack: +1 to hit, reach 5ft., one target. Hit: 1 (1d4 – 1) slashing damage.
Pilfer. The bush makes a Dexterity (Sleight of Hand) check against a target’s Wisdom (Perception) check to steal something worn on a belt or otherwise exposed unnoticed. If the check is over 10, the item falls from the target, but may be noticed if their perception is high enough.
Mind Weave needs more plants, because of Randall. I’m sure HuS will want one of these for something or other.