Albus could see his friend succumbing to the lycanthropy. The near full moon was too much for him on this cloudless night. He had to do something before Maris slipped. He began to cast a spell. When he finished, the moon was nowhere to be seen. Their torches barely penetrated the murk his spell had created. He began a small light spell to see by.
Sar (Darkness Radius): Dark (Full), Chaos (Full)
Zo (Negativity Arc): Dark (Half)
Zo (Negativity Arc): Dark (Full)
Sar (Darkness Radius): Dark (Half)
Right Hand: Order (Full)
saying “on re”
This spell uses the Tome of Light and Darkness. It’s a simple expansion of the Darkness spell to get a more power out of it, as well as more duration. The spell has a starting darkness of 200*(6d6+4d3+2) anti-lumens, averaging 6200 anti-lumens initially. That’s enough to completely negate the light of a full moon 22 feet away, though it cancels lights by the proportion they contribute, so the moon still contributes some light, but not enough to trigger a transformation is a werewolf. Further away, the moonlight becomes greater, and as time goes on, this bubble of darkness is reduced, but with a full duration of 7 minutes of declining darkness, this gives the werewolf a needed edge for a few minutes before it must be recast.
This spell costs 136 SP. It has a casting time of several seconds for most casters.
Would you keep a spell like this in your repertiore for helping a werewolf friend? It works better if you’re camped out, could you come up with a variation that can travel with you? How do you think it would do at blotting out a full moon during the day?
Any other spells or variations you’d like to see. Tell us below and we may do it in a coming week.