Monthly Archives: August 2014

Ability Tuesday-Fast Mount And Dismount/Firm Seat

These two minor abilities are useful for mounted characters and are certainly worth considering in building a mounted character or in a campaign where the characters are often riding. Fast Mount and Dismount reduces the amount of time it takes to … Continue reading

Posted in Abilities | Tagged , , , , , , , , , , , , , , | Leave a comment

Monster Monday-Roc

‘Damn,’ Tibrus thought. They’d said giant birds would carry him away, just like the prior explorers in this area. If only he’d believed them. Roc (Hatchling/Adolescent/Adult)

Posted in Monsters | Tagged , , , , , , , , , , , , , | 1 Comment

Saturday Spell-Aura of Cold

“It’s so hot in here,” Berrik complained. “I don’t think I can go any further.” “What did you expect from Grethgan’s ritual ground? He’s a volcano god.” “He’s right, though,” Darius stopped Jerrat. “We could use something to keep us … Continue reading

Posted in Spells | Tagged , , , , , , , , , , , , , , | Leave a comment

Mind Weave Class-Battle Mage

For a list of other classes visit the Mind Weave class system description. Battle Mage Tier: Second Origins: Fighter, Magic-user Advancement: Dragon Slayer Races: Humans, Goblins, Minotaurs, Merfolk, Drow, Osprytes Minimum Attributes: Strength: 14 Constitution: 16 Dexterity: 20 Wisdom: 12 … Continue reading

Posted in Characters, Design | Tagged , , , , , , , , , , , , , , | Leave a comment

Character Thursday-The Factions of the Refining Field

Since the disappearance of Korgaran, Grethgan’s followers in the Refining Field have become isolated from the central diocese and it’s doctrines. Grethgan himself has visited them only infrequently and for brief moments. As a result, arguments about the doctrines of Grethgan … Continue reading

Posted in Characters | Tagged , , , , , , , , , , , , , , | Leave a comment

Korgaran’s Megadungeon-Grethgan’s Wing (The Refining Field)

Grethgan‘s Wing of Korgaran’s Succession can be accessed only through the Interdungeon (Sphere). The chaotic evil fire god could not be trusted with a freely accessible staging area in the joint compound. For him, Korgaran built a massive series of volcanic … Continue reading

Posted in World Building | Tagged , , , , , , , , , , , , , , | 1 Comment

Ability Tuesday-War Cry

A character with War Cry can intimidate foes in battle, demoralizing them and so increasing their probability of resignation. A high probability of resignation make it less likely that an enemy will be able to take action on its turn, … Continue reading

Posted in Abilities | Tagged , , , , , , , , , , , , | Leave a comment

Monster Monday-Morgrou (Fire Drake)

“There it is,” Michael murmured, pointing at the reptilian beast circling in the cave ahead. “Is that a dragon?” Riek gasped. “No, it’s just another drake, like the Lourka,” Filn said. “You’ll have your dragon another day, friend.”

Posted in Drakes, Monsters | Tagged , , , , , , , , , , , , , | 2 Comments

Monster Monday-Copper Dragon

“Damn, it’s a small one,” Guy hefted his mace as the dragon swooped toward them. They’d picked the spot well, forcing it to approach from one side and land to fight them. “After equipment repairs, I’ll barely be able to … Continue reading

Posted in Dragons, Monsters | Tagged , , , , , , , , , , , , , , | Leave a comment

Play Test-Sleeping God Cave Second Session

The second session of the Sleeping God Cave went very well. We’re playing with people who have never played table top RPGs before, but they’re doing great. In this session they contacted the mayor to receive the reward for slaying … Continue reading

Posted in Design, Progress | Tagged , , , , , , , , , , , , | Leave a comment