Mind Weave Class-Battle Mage

For a list of other classes visit the Mind Weave class system description.

MountedBattleMageBattle Mage

Tier: Second

Origins: Fighter, Magic-user

Advancement: Dragon Slayer

Races: Humans, Goblins, Minotaurs, Merfolk, Drow, Osprytes

Minimum Attributes:

Strength: 14 Constitution: 16 Dexterity: 20

Wisdom: 12 Intelligence: 20 Charisma: 8

FireDanceThe battle mage is a high impact combative class of the second tier. Either a fighter or a magic-user can advance to battle mage upon receiving training from the other class. A battle mage combines magic and combative skills with a high proficiency for battle magic which makes him a valuable class in open combat.

Whether he’s an exceptionally bright fighter seeking to expand his powers on the battlefield with the arcane or a magic-user who’s had enough brushes with death he’s decided to take up a weapon and defend his person, the combination of magic and melee requires a special man, capable of agility, forethought, and endurance.ArmedGustofWind

Initial Abilities: Spell Casting +1, Battle Magic +1

Initial Skills: Weapon Skill +1.

Potential Abilities: Arcane Knowledge, Armed Casting, Blade Dance, Casting Focus, Counter Blow, Fast Hands, Firm Seat, Magical Intuition, Reactive Casting, Sense Magic.

Associated Skills: Agility, Second Hand.

Would you play a Battle Mage character? Would you use encharges to support your combat? Would you get Armed Casting and cast in combat?  Let me know in the comments below.

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