Here’s a Half-Orc NPC living near Sumak. He’d be a potential contact to get to the dragons if the players wanted to pursue that avenue.
Backstory and Levels 1-5
Berik was weak for an orc. Abused by the full orcs in the tribe and mocked for his human blood and patchy complexion, Berik eventually left the tribe to make his own fortunes. He travelled into the Brass Woods, using his natural talents to survive in the harsh territory. He became a hero to the woodland creatures living there, and eventually he gained the respect some of the local Brass Dragons. He has made good money playing a diplomat between desperate nations and the dragons. It’s risky work, but his animal forms provide him a way to escape most situations.
Strength: 10, Constitution: 22, Dexterity: 12,
Wisdom: 8, Intelligence: 14, Charisma: 13
Skills: Diplomacy V, Perception I
Berik is mostly just good and persuading people to do things, but his high diplomacy makes him good at just about any social interaction. He also has a good sense of the nature around him. He’s pretty light, lean, and tireless, which helps him run for long stretches. It also puts him closer in weight to his two animal forms, allowing him to disguise himself and travel more quickly for longer periods of time.
Mainly, Berik is interesting because of who he knows, namely the Brass Dragons who everyone in the area is interested in have as an ally. The PCs might contact him to go ask questions of lore of one of the older dragons, or to convince one to join their cause.
As a Master Weaver, would you expect your players to use Berik as a diplomat and guide? How else could you use him? As a player, how would you handle a character like this? Comment below and let us know.