Character Thursday-Garen Stonegrip (Dwarf Berserker PC)

Here’s a PC from the Crystal Hold. He ends up traveling with Mik Puyroo and his companions, same party. He’s not optimized, mostly because he switched to berserker, but he’s still a very dangerous grappler and pretty good with the axe.

Backstory:

Garen grew up assisting his father in the mines of Crystal Hold. He was a hard worker and friendly with everyone. He was well liked. However, after work he was known to drink too much at the various taverns. When drunk, he would become furious and even rebellious against the King of the Hold and his “flunkies.” As he grew older, he grew more and more disgruntled and would sometimes go to work drunk. He was cast out of the Hold when an accident that injured several dwarves was attributed to his drunkenness. Outside the Hold they required money for ale. In Lusk he joined a group of treasure hunters going into the veil mountains.

Levels 1-5:

The treasure hunters took Garen on as a guard and loot hauler, since he was clearly strong and he exaggerated his ore hauling exploits as a miner in the Crystal Hold. It didn’t hurt that he sported a battle axe he didn’t know how to use. He proved useful nonetheless, using his rage and strength to wrestle enemies to the ground, holding mighty minotaurs at bay while the others dished out damage. His fighting improved as he slowly accustomed himself to the battle axe and embraced his rage as a tool for battle.

Strength: 21, Constitution: 25, Dexterity: 16,

Wisdom: 12, Intelligence: 6, Charisma: 12

Abilities: Rage IIIGrab III, Headbutt IV, Hand Fighting I, Warcry I

Skills: Agility III, Weapon Skill II

Garen’s primary combat approach is still to Rage for extra strength and speed before going in for a grapple. Using headbutts and his strength, he should be able to subdue a foe pretty quickly once he brings it down. For larger foes or in large groups where grappling is dangerous, he is better off staying on his feet, swinging the axe and using his headbutt judiciously on short enemies. If he feels safe enough, he could be punching left handed. Rage still helps in this situation.

Would you play a character like this? What do you like about him? Any changes you’d make? Let us know in the comments below.  

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