Illidss is the type of NPC that can play a small role in the story. Living in a small town as an operative, he can be dangerous to anyone thinking the village is easy pickings. He could also be a resource for players on his side of things.
Backstory and Levels 1-13:
Illidss was investigated at a young age by the the Black Spear for his endurance and skill. His village employed him as a lookout and his speed and tenacity was much appreciated. With his throwing knives from the trees, he thwarted many attacks. When he was approached by them, he was willing to accept training in one of their facilities.
He took well to the training and was soon a respected operative. When he’d learned the skills of an assassin, he was assigned to a small village, Ragtar, beyond the reach of the Black Shield. There he would train other promising young lizardfolk while keeping an eye of the knights of Dimrill and assassinating Black Shield inspectors in neighboring villages.
Strength: 15, Constitution: 17, Dexterity: 25,
Wisdom: 13, Intelligence: 16, Charisma: 12
Skills: Agility IV, Stealth III, Will I
Illidss is far from optimized. His only use for SP is a single magical air jump at a time costing 20 SP. Meanwhile, he can jump long and high with multiple kicks off of walls. His best strategy is to capitalize on his Sneak Strike and skill with throwing knives to hit targets from high points without them knowing. His speed, stealth, and jumping make getting away easy.
As a Master Weaver, how would you use Illidss? As a player, how would you fight him? Or would you try to recruit him? Let us know in the comments below.