Progress Update-Massive Play

Still not much coding this week. Both of my jobs got really crazy, but now I’m clear and going on vacation, so we can only hope I’ll buckle down and do some coding, in addition to writing my thesis. Yea, not much of a vacation.

Yesterday we started a new play test campaign with a single player. This campaign is a political intrigue and nation building type campaign, so well be developing and testing the rules for those kinds of situations, as well as a mathematical basis for resolving massive battles. We know how we want it to feel and what the math should look like, now we get to see if we can mesh the two.

This entry was posted in Design, Progress and tagged , , , , , , , , , , , , , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s