Progress Update-Massive Play

Still not much coding this week. Both of my jobs got really crazy, but now I’m clear and going on vacation, so we can only hope I’ll buckle down and do some coding, in addition to writing my thesis. Yea, not much of a vacation.

Yesterday we started a new play test campaign with a single player. This campaign is a political intrigue and nation building type campaign, so well be developing and testing the rules for those kinds of situations, as well as a mathematical basis for resolving massive battles. We know how we want it to feel and what the math should look like, now we get to see if we can mesh the two.

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