Here’s a level 9 NPC Nekolyn Ranger living on the border between the Durn holdings and the elven woods. I originally conceived him as human and he made a fun character in a campaign as a human. I think I actually like him better as a Nekolyn.
Backstory and Levels 1-9:
Cedric Brawnpaw was born among the Nekolyn gypsies near Dalifan and his father had no small reputation among them. From an early age, Cedric and those of his litter were trained by their father in the art of swindling unsuspecting humans. Though Cedric did learn certain social skills in the exercises, he eventually decided he could better serve his people as a warrior. For some time he fought as part of the ragtag gypsy militia, but soon he grew tired of the unserious gypsies. He set on his own, enhancing his wilderness skills and establishing his own base of operations. He was convinced that the Durn nobles and the decadent gypsies would fail to stop the advance of evil in their distraction and revelling. He was determined that when they fell, he would be prepared to stand.
Strength: 15, Constitution: 21, Dexterity: 20,
Wisdom: 12, Intelligence: 16, Charisma: 10
Skills: Weapon Skill VI, Perception IV
Cedric is kind of a wild man. He’s very serious, but he’s a fanatic kind of serious. He trusts very few and has delusions that when everyone else fails, he will be victorious. His incredible distrust makes him hard to work with. His suspicion leads to a tendency to lie and he can seem disingenuous to those paying attention.
He is best suited to being a sniper with great bow mastery and long shot. He uses a 70# bow for great accuracy (think frequent crits) up to 210 feet and fair accuracy (usually hits) all the way out to 630 feet. He is also fairly good in melee combat, with kick and wielding a broadsword.
With his high Perception and Sense Alignment, he is a good judge of character.
How would you deal with a character like Cedric? Would you consider him a valuable ally? As a Master Weaver, how would you play him? Let us know in the comments below.