Lorge perused the armory. The town didn’t have much to offer, but there was room in his wagon and his tavern wasn’t done with dinner yet. His scrutiny returned to an intricate gauntlet encased behind the counter. It was at least gold plated and had some jewels, but he was most interested in its story. That could greatly increase its value in Avalon.
“What’s with the gauntlet?” he asked, brandishing his purse.
“You’ll need a bigger bag than that, I don’t appraise rocks.”
“You charge for the story?” Lorge smirked. He up-ended his purse over the table and coins poured out, leaving the shop keeper speechless.
If you aren’t familiar the Mind Weave enchanting rules, this resource will help you keep up: Enchanter’s Almanack.
A Merchant’s Purse is a fairly common enchant. Merchants have money, and they need ways to carry that money. Enterprising enchanters have found these merchants are willing to part with some of their money for a good purse in which to keep the rest.
Components: Re, Soa, Order (Full)x2 , Des (Advanced Positivity Arc)x2, Dain (Advanced Occult Radius), Ros(Advanced Travel Radius)
Understand Artifact: 90 to understand that it has extra capacity and what the nature of that capacity is without using it.
This type of enchant comes pretty expensively, as a greater enchant. A purse is an “lon” sized enchant, so it gets ½ power multiplier. According to the bag of holding rules, this means either 150 lbs of orderly capacity or 300 lbs of neutral capacity. Since merchants are not generally in a hurry for a single thing, but time is money as far as being able to pour things out or scoop them up, the Merchant’s Purse uses a neutral dimension of 300 lbs, allowing it to be poured or picked through.
How’d you like seeing an enchantment? Would you keep your money in such a purse? Would you prefer a bigger and bulkier bag? What enchantments would you make? Tell us below and we may do it in a coming week.