Saturday Enchantment-Diver’s Helm

DiverHelmFront“Thank you, Dregat, for bringing us to this great treasure,” Gryde prayed to the dark water below. He donned an ornate helmet after the merfolk style and prepared to dive off the little boat.

“The water’s deep, mate,” his boatman warned. “You don’t mean to dive to the bottom from here, surely.”

“Don’t worry, wait here for me to return,” Gryde snapped. He’d have to kill the man once he’d seen the treasure, but better to have him keep the boat in one place until he returned. He dove, leaving the the dead man to await his payment.

If you don’t know the Mind Weave enchanting rules, this resource will help you keep up: Enchanter’s Almanack.

Diver’s Helm

DiverHelmBackThe Diver’s Helms were made by merfolk worshipers of Dregat who desired to connect with worshipers from a wider field. Under the direction of Dregat, the helmets, fashioned in the way merfolk helms are fashioned to look like fish, were distributed to land goers who worshiped Dregat. The land goers accepted the helmets with great excitement and Dregat’s most zealous worshipers were soon meeting with his merfolk worshipers in the deep.

This did not last long. Soon, the selfish worshipers of Dregat grew tired of the meetings and the helmets were instead put to use for hunting treasures. Dregat did not mind. He allowed his helmed followers to take his treasures so that they could use them for evil on the surface.

Components: Ru, Water (Full) , Oh (Basic Wind Arc), Neta (Advanced Nature Radius)

Understand Artifact: 55 to understand it is activated by wearing it. 75 to know it grants water breathing and faster swimming.

As a lesser enchant, this type of artifact could be quite common and easily made. A helmet is an “in” sized enchant, so it gets no power multiplier. It is enchanted with a round by round automatic activation, and the 7 cubic feet of air it can produce each turn is enough to easily surround the wearer’s head, even in the depths where pressure is high. The 14 mph of water it produces grants an extra 10.25 feet per second of swim speed to the wearer as well, allowing him to swim almost at merfolk speeds. A strong swimmer without the helm could match the merfolk with it.

How’d you like seeing an enchantment? Would you want a Diver’s Helm? Would you make one yourself? As a Master Weaver, would you consider giving them to your party for an underwater campaign? What enchantments would you make? Tell us below and we may do it in a coming week.

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