Mind Weave Class-Brawler

WieldObjectPersonBrawler

Tier: First

Origins: Acolyte-Brawler (Drunk)

Advancement: Assassin, Berserker

Races: Humans, Dwarves, Orcs, Minotaurs, Merfolk

Minimum Attributes:

Strength: 16 Constitution: 16 Dexterity: 10

Wisdom: 4 Intelligence: 4 Charisma: 8

A first tier class little more than a pre-tier class in many ways. The brawler has difficulty advancing to other classes as wielding weapons hampers his combat ability, but makes a good gateway to berserker. Brawlers are brute strength fighters, able to wield, crush, and throw opponents. They are also adept in wielding furniture, but not other weapons.

CrushMost brawlers find their origins in tavern fights or as heavies in criminal groups such as gangs and thieves guilds.  Some are warriors who never took well to weapons training.  Still others have been formal wrestlers or boxers.  Whatever their origins, brawlers favor an unarmed style of combat by personality, training, or both.

Initial Abilities: Hand Fighting I, Grab I.

Initial Skills: None.

Potential Abilities: Anticipation, Body Shield, Crush, Counter Blow, Disarm, Haggle, Headbutt, Incapacitate, Kick, Rush, Sunder, Throw Object/Person, Wield Object/Person.

Associated Skills: Agility, Will.

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