Ability Tuesday-Lay on Hands and Touch of Death

A poor meat shield is harmed by touch of death and healed by lay on hands simultaneously.

A poor meat shield is harmed by touch of death and healed by lay on hands simultaneously.

Lay on Hands and its damaging counterpart, Touch of Death, are core abilities for the more advanced religious classes.  Learned by Paladins and Priests (Necromantic deities are likely to make Touch of Death available to their followers), these abilities allow the user to channel Spell Points in the name of their deity in order to heal or deal damage.  With two seconds of uninterrupted touch and 50 Spell Points, a worshiper can call on his deity to heal the touched or to harm him.  The amount of healing or damage dispensed is dependent on the level of Lay on Hands or Touch of Death.  Adding at least 4 healing per level, at high levels Lay on Hands is the fastest, most efficient form of healing possible. Similarly, Touch of Death can be a an efficient, fast source of damage at high levels.  It’s target’s, however, are not as willing as those of Touch of Death.  Even so, it can be a useful secret weapon to drop an enemy before he can heal himself.

Do you play religious characters?  Would you use some of your ability points on very fast healing or damage?  Comment below to let us know.

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2 Responses to Ability Tuesday-Lay on Hands and Touch of Death

  1. Pingback: Character Thursday-Merss Salinis (Lizardfolk Paladin) | Mind Weave Role-Playing Platform

  2. Pingback: Monster Monday-Dead Lord | Mind Weave Role-Playing Platform

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