Character Thursday-The Crying Hold Lich (Lizardfolk Lich)

This is a very different post than the usual Character Thursday post.  This post is an extension of the story of Shilin “The Serpent’s Fang” Wesliniss.  In his story we said that he fended off orcs and goblins on his people’s behalf for the rest of his life.  That was true, but his defense of his people didn’t end there.  After his death, Shilin became a lich and continued to operate from the Crying Hold.

At the time of his death, he has Soul Drain IX.  We can suppose he as a Soul Jar with capacity 90 and that his war against the best of the orcs, goblins, and Reach have allowed him to fill it with fairly high quality souls, perhaps averaging 2.5 in the level of characters from which he has drained souls.  This is an average soul level of 3.5 for a total jar level of 315.  In some ways, with this high a jar level, he is more powerful than in life:

Health Points: 200(body) + 315(field)

Spell Points: (4*Intelligence+2*Wisdom)*31.5

Spell Point Recovery:  (Wisdom/2+Intelligence/5)*31.5

Attack: By weapon, if any

Special Attack: Soul Drain, Spell Casting

Special Defense: Spell Casting

Constitution: 13

Dexterity: 20

Strength: 18.4375

Wisdom: 21

Intelligence: 39

Charisma: 5

Speed: 24

Armor: By armor, body: 0 12 6, field: 3 3 3

Special:  Spell Casting XVII, Stealth Magic I, Animate Dead XXXI, Call Undead XV, Command Undead XV,  Soul Drain XV. Prayer VII, Pray on Behalf III, Arcane Knowledge XII, Magical Intuition II, Magical Scholasticism I, Persuade II, Sense Death XI, Will X, Diplomacy VIII.

Given his low constitution in life, he has gained health, not counting the protective field around him.  His armor is also improved and he is much stronger.  He is also left with much more powerful necromantic abilities.  He is able to animate and call more undead than before.  About the only drawbacks of the change are his reduced charisma, slower healing, and the loss of the ability to level up.  Now, rather than leveling up, he strengthens himself by stealing souls.

By the time of Shilin’s death, he has crushed and crippled his enemies.  He has trouble finding suitable souls to drain in order to advance himself.  For the next thousand years, therefore, he drains on average one soul per year and they average a much lower soul level at 2.2 rather than 3.5.  A thousand years after his death, his Jar Level is now 2515.  His stats are now very different:

Health Points: 200(body) + 2515(field)

Spell Points: (4*Intelligence+2*Wisdom)*251.5

Spell Point Recovery:  (Wisdom/2+Intelligence/5)*251.5

Attack: By weapon, if any

Special Attack: Soul Drain, Spell Casting

Special Defense: Spell Casting

Constitution: 13

Dexterity: 20

Strength: 32.932

Wisdom: 21

Intelligence: 39

Charisma: 5

Speed: 24

Armor: By armor, body: 0 12 6, field: 3 3 3

Special:  Spell Casting XVII, Stealth Magic I, Animate Dead CCLI, Call Undead CXXV, Command Undead CXXV,  Soul Drain CXXV. Prayer VII, Pray on Behalf III, Arcane Knowledge XII, Magical Intuition II, Magical Scholasticism I, Persuade II, Sense Death XI, Will X, Diplomacy VIII

He is now even mightier, with a much stronger shield, much more ability to bind undead, and significantly more strength.  At a glance, he may look unbeatable.  For one, he is probably capable of draining the soul of any character.  For example, a level 80 character with 50 Will still has no chance of resisting his soul drain 125.  Probably just best to keep out of soul draining range as much as possible.  He will also have over 10,000 undead under his control, or at least could.  The up side here is that he controls a very broad area with these undead and the heroes can battle them for training.  He has a defensive field of 2515, which is a lot of damage to have to deal, but high level characters could do it, or find a way to neutralize him without reducing his health to 0.

I do not mean to minimize his power.  Shilin the lich is easily a final boss in a campaign to tame the Midgeland.  Characters intending to defeat him would have a number of avenues to do so.  They could catch him with few undead nearby and rely on speed and damage output (or grappling) to keep him from casting any spells while they fight him.  They could use diplomacy to unify the orcs, the goblins, Alvar, Tinin, and maybe even the lizardfolk against him, providing plenty of meat shields for them to attack.  They could seek out his phylactery (soul jar) and destroy that without ever fighting him.  And so on, I’m sure there are any number of methods.

Did you like talking about a BBEG? Do you have another plan of how to handle him? Comment below and let us know.

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3 Responses to Character Thursday-The Crying Hold Lich (Lizardfolk Lich)

  1. Pingback: Saturday Spell-Detect Phylactery | Mind Weave Role-Playing Platform

  2. Pingback: World Building Wednesday-The Ruin Wood | Mind Weave Role-Playing Platform

  3. Pingback: Character Thursday-Mika Daktu (Kobold Sniper/Rogue) | Mind Weave Role-Playing Platform

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