Today’s spell is inspired by an encounter Richard had in his emulating bard test campaign. They encountered a pair of giant snakes and his swift casting illusionist was required to use a spell like this to dispense quick damage against the elusive foes. It is a powerful way to deal fast damage, but to be fair, the snake dodged the first flaming attack.
Fire and Wind (Indirect)
saying “ki jai”
Pretty simple, right? Don’t let the simplicity fool you. With 2d6 fire damage, 8 ft range, and a required value to dodge of 25, this is a pretty tough spell with a lot of potential for damage. With Swift Magic III, Milnid can double the spell power for 4d6 fire damage and a 16 ft range.
Milnid and most left handed casters take 1 second to cast this spell. Almost all other casters can get the spell off in under 2 seconds, making it usable on a single turn. It has a cost of 32 SP. So fast and so cheap, this kind of spell is ideal for the combat caster. Keep in mind, however, that using a spell like this in melee provokes reflexive attacks.
Reminder, a lot has changed. In the current iteration of the rules (10/3/2020) this has a 20 dodge difficulty and costs 30 SP.
Any spells you would like to see implemented in the Mind Weave spell system? Had enough fire spells yet? What would like to see that’s different? Suggest them below and we might get to them on a later Saturday.